国王的统治 游戏文件 ServerSettings.txt 内容简单注释

游戏文件 ServerSettings.txt 内容简单注释 服务器名称 在线成员数量 等各种参数都在这里修改

 

# — Server —
isPrivate = ‘False’    为true. 时候将隐藏列表,在STEAM上搜不到
serverName = ‘[ff0000] new server 1/1/2007’               服务器名称
greeting = ” # Displayed to players when they join. Leave empty to disable. %user% = User who joined, %server% = Name of server.   显示玩家加入游戏,可用变量 %user% 在游戏显示 玩家的名字。%server% 在游戏显示服务器名字
maxPlayers = ’30’          人数
bindIP = ‘0.0.0.0’ # The IP to bind the server to. Default: 0.0.0.0               绑定你的服务器IP
portNumber = ‘8800’ # [Port-forward as UDP]                  游戏端口
password = ”       密码,输入密码才能进服务器
restartTime = ‘0’ # 0 seconds to disable.          游戏重启时间 0为禁用
enableCommands = ‘True’   重启命令开设置为false时,所有的命令都是禁用的
flyDetection = ‘False’ #飞行检测= ‘关’ #如果这是开的,服务器将检查玩家使用劈飞.
steamAuthPort = ‘27015’ # The port the steam authenticator will use to communicate with steam.
timeBetweenPlayerJoin = ’10’ #  服务器默认玩家等待加入 默认是10秒
targetFrameRate = ’60’ # 目标帧率 默认的是60
# — Ping Limit —
enablePingLimit = ‘False’  开启限制PING   true 是开启.
pingPort = ‘7350’ # 港口专用管理球员ping。这个数字可以共享游戏端口
pingLimit = ‘200’ #限PING 数值 200=0.2秒
pingGraphLength = ’60’ # 平图长度= 60 ‘ #(最小= 10,最大= 3600)的长度图用来计算平均萍为秒。长图提供了更多的空间延迟峰值。如。120 = 2分钟

# — Automatic Report Ban —
autoReportBanEnabled = ‘False’ # Ban players who accumulate too many spam or exploit report points while this is enabled.
reportThresholdSpam = ‘3’ # [Minimum = 0, Maximum = 100] A point threshold used to ban players when valid reports are submitted. Reports are worth less points when repeated by players or guildmates. eg. 0 = instant ban on any valid report, 3 = ~3 valid reports.
daysBannedForSpam = ‘1’ # [Minimum = 0] 0 days will ban a player forever. Repeat bans will increase the duration additively.
reportThresholdExploit = ‘5’ # [Minimum = 0, Maximum = 100] A point threshold used to ban players when valid reports are submitted. Reports are worth less points when repeated by players or guildmates. eg. 0 = instant ban on any valid report, 5 = ~5 valid reports.
daysBannedForExploit = ‘7’ # [Minimum = 0] 0 days will ban a player forever. Repeat bans will increase the duration additively.

# — World —
saveLocation = ‘Saves/’ 保持位置=保存.
worldSlot = ‘9’ # 1创建一个带有随机变量的新世界。 这是用于保存服务器数据的静态数字.
allowSaving = ‘True’   如果设置为false ,重启服务器,所有的数据将被删除。慎用
levelName = ‘StormWall’ # CrownLand, StormWall  C代表老地图  S代表新地图

# — Game —
decay = ‘False’ # If placed objects and blocks decay and destroy over time.
# Changing these values will not affect pre-existing objects.
blockDecay = ‘-1’ # The time it takes, in seconds, for blocks to decay outside a crest area. Less than zero default is used.
prefabDecay = ‘-1’ # The time it takes, in seconds, for non-blocks to decay outside a crest area. Less than zero default is used.
crestSiege = ‘False’ # If the crest area can be under siege.
blockCollapsing = ‘True’ # If blocks collapse when not attached to the ground.

大家看着自己修改服务器吧,有错误请指正,

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